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AI Insights · Timothy · October 2022

Top 5 io Games on iOS in Sweden Q3 2022

In Q3 2022, the top 5 io games on iOS in Sweden showed varied performance trends in weekly downloads, revenue, and active users. Discover the key highlights for each game.

Top 5 io Games on iOS in Sweden Q3 2022

In Q3 2022, the top 5 io games on iOS in Sweden showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:

Snake.io - Fun Online Snake

Published by Kooapps, this game saw a fluctuating trend in weekly revenue, peaking at approximately $117 in early August and then declining to around $44 by the end of September. Weekly downloads started strong at nearly 2.5K in late June, peaked at 2.9K in early August, and then saw a decrease, ending at about 1.9K in late September. The weekly active users mirrored this trend, starting at around 19.9K, peaking at 20K in early August, and concluding the quarter at 17K.

Hole.io

From Voodoo, this app displayed a steady increase in weekly revenue, culminating in $92 by the end of September. Weekly downloads fluctuated, starting at 1.5K in late June, spiking to 2K in mid-September, and then dropping to 1.1K by the end of the quarter. The weekly active users followed a similar pattern, beginning at 9.9K, peaking at 10.2K in mid-September, and ending at 8.8K.

slither.io

slither.io, by Lowtech Studios LLC, experienced a varied download trend, starting at 967 in late June, spiking to 2.2K in mid-September, and then decreasing to 1.5K by the end of September. The weekly active users showed a slight increase from 10.2K in late June to 10.9K by the end of September.

Paper.io 2

Another offering from Voodoo, Paper.io 2, had modest revenue, peaking at $12 in late August. Weekly downloads started at 1.1K in late June, dipped to 529 in late August, and ended the quarter at 693. The weekly active users mirrored this trend, starting at 5.5K, dipping to 3.9K in late August, and concluding at 3.9K by the end of September.

Fish Eater.io

Published by MOBIBRAIN TECHNOLOGY PTE. LTD., this game saw its weekly revenue peak at $130 in early August before stabilizing around $11 by the end of September. Weekly downloads experienced a significant spike, starting at 109 in late June, peaking at 2.3K in late August, and then dropping to 124 by the end of the quarter. The weekly active users followed a similar pattern, starting at 872, peaking at 3.2K in late August, and ending at 1.1K.

These insights highlight the dynamic nature of the io games category on iOS in Sweden. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022